The Quest Log: August 25, 2017

The last weekend of August is here. School has started, and the fall is practically upon us. What’s everyone playing this weekend, and what upcoming game releases are you most excited for? Before you know it, we’re going to be swimming in new releases, and it seems like major news highlights are being dropped daily now. Let’s take a look at some of them.

Square Enix announces Secret of Mana 3D remake

Square’s classic JRPG, Secret of Mana, was originally released in the US as Final Fantasy Adventure in 1993 for the SNES. Praised at the time for its colorful graphics, engrossing narrative, and its unique battle system, the game has since been re-released a number of times on a number of platforms, including iOS and Android in 2010 and 2014, respectively. Today, Square Enix revealed that the game would be released yet again, but this time it’s getting a full-fledged makeover with 3D graphics and voice over.

The remake’s aesthetics seem to fit in with Square Enix’s other remakes like Final Fantasy III and Final Fantasy IV, both of which appeared on the DS. While I’m not personally a fan of the art style, I’m thrilled that a new generation of gamers will be able to play a true classic for the first time on modern consoles. It launches for PS4, Vita, and Steam February 15, 2018.

Half-Life writer reveals the possible ending to Half-Life 2: Episode 3

Marc Laidlaw, who departed from Valve in January 2016 after working for the developer for nearly 26 years, spilled the beans this week on how the never-developed Half-Life 2: Episode 3 could have ended via a blog post on his personal site. While the names and identities of the characters in the post, titled “Epistle 3,” are genderswapped, it’s not hard to piece together exactly who’s who in it. It’s an emotional ride with its own plot twists and turns, and a bittersweet look at what might have been. If–like so many of us–you were a fan of Half-Life 2 and still crave some closure after the cliffhanger ending of Episode 2, it’s definitely worth the read. 

Laidlaw’s being cheeky about the post (as you can see in the above Tweet), which sort of makes the whole thing even better.

As it turns out, Divinity Original Sin 2 will be fully voiced

This may not be the biggest news in the industry today, so I’m going to have to just admit my own personal bias towards Divinity: Original Sin 2 again. Larian’s upcoming CRPG has only gotten better since it first entered Early Access late last year, and it’s one of my most anticipated releases for this fall. While Larian had stated in a Kickstarter update some time back that their budget wouldn’t allow for voice over in the game due to its sheer enormity, they surprised backers this morning by announcing they had found a way to make it work. It’s just one more reason to put this game on your radar if you haven’t already, especially if you’re a fan of isometric RPGs, turn-based combat, local co-op, or simply good games.