The Quest Log: June 26, 2017

Can you believe we’re in the final week of June? While summer may typically be the most boring season of the year for gaming (outside of E3), this one actually feels better than most with Breath of the Wild’s DLC due out this week and Supergiant’s Pyre right around the corner? In the meantime, there’s a bunch of gaming news to get caught up on. Check out our highlights below:

Nintendo Announces SNES Classic

We all knew this was coming, but it’s hard not to get excited about it anyway. Nintendo of America announced via the above tweet that the SNES Classic–a self-contained, miniature retro-console in the same vein as the NES Classic that was discontinued earlier this year–would be launching this September. This time around, they’re including two controllers, reportedly with cords that are two feet longer than the 3-footers they included with the NES Classic, and 21 classic games. Included among those titles is the previously unreleased StarFox 2, which might actually be the most surprising bit of news to be found here.

For a list of the titles being included on the SNES Classic, hit up the official link below.

http://www.nintendo.com/super-nes-classic

The 2017 Steam Summer Sale Has Begun

Last Thursday the summer sale kicked off on Steam, which means that just about any PC title that could want is discounted. Steam did away with daily and timed deals a while back, but they do still have a meta-game of sorts to be played during the sale in the form of a sticker book. Collect enough stickers by buying games and you can earn a badge for your profile, if you’re into that kind of thing.

http://store.steampowered.com

OpenIV Is Back in Business

After an outpouring of community support for the popular modding tool and a wave of overwhelmingly negative Steam reviews left in response to the publisher’s decision to shut down OpenIV earlier this month, it would appear that modders have been given the company’s blessing to resume, well, modding. As PC Gamer reported last Friday, OpenIV received an official update, which seemingly indicated that talks between the tool’s developers and Rockstar had proved successful. 

Take that with a grain of salt, however, as the official OpenIV website still has not yet been updated even at the time of this update.

http://www.pcgamer.com/gta-modding-tool-openiv-receives-an-update-signaling-development-will-continue/

The Quest Log: March 22, 2017

Welcome back to The Quest Log, where we cover the hottest highlights in gaming news. It’s been a while since our last update, so we’ve got plenty to talk about.

Impassioned Fans Are Modding Red Dead Redemption into GTA V

Over on GTAForums.com, a team of modders called .White have announced a rather ambitious project: modding the entirety of Red Dead Redemption into the PC version of Grand Theft Auto V. Given that Rockstar have never released an official port of their Spaghetti Western masterpiece, the mod might be PC fans’ best shot of actually experiencing the game, assuming Rockstar doesn’t shut it down. .White promises a trailer of the mod will be available this summer.

http://gtaforums.com/topic/883655-wipv-red-dead-redemption-v/

GOG Galaxy Leaves Beta with Version 1.2 Update, Gets Cloud Saves

GOG (formerly Good Old Games) have announced the features to be included in version 1.2 of their optional game client and launcher, GOG Galaxy. The DRM-free digital retailer will be bringing cloud-enabled game saves, a true in-game overlay, and a built-in FPS counter among other cool new tools, bringing it even closer to the feature-rich standard of Steam’s mandatory game client. The update also marks the end of the client’s “beta” status.

https://www.gog.com/news/gog_galaxy_biggest_update_yet_marks_the_end_of_beta

Blizzard Are “Open-minded” about Potential Overwatch Map Editor

On the official Blizzard forums, Overwatch director Jeff Kaplan responded to a thread in which fans were pining for a map editor to be released for the hit team-based shooter, suggesting it was something they’d like to pursue but that “because Overwatch was made with a brand new engine, this is not a small task or one that can happen any time soon.” He added that they “believe heavily in user-made content,” and that an editor was on their “long-term road map.”

https://us.battle.net/forums/en/overwatch/topic/20753537194#post-15

Nintendo Responds to JoyCon Wireless Problems

Even if they might affect a minority of the hardware, JoyCon wireless connectivity issues have been one of the more widely reported hardware issues plaguing Nintendo’s Switch. If you’re like me and can make your left JoyCon controller disconnect at will, you’ll be pleased to hear that Nintendo’s finally given an official response on the situation, saying that the issue is caused not because of a faulty design but by a “manufacturing variation” that impacted a relatively small number of shipped units. The fix for the issue appears to be relatively simple: a small piece of conductive foam. It’s easy enough that some Redditors are already posting images of their own self fixes, but Nintendo’s also offering to install the foam for impacted users with a turnaround of “less than a week.”

http://kotaku.com/nintendo-says-joycon-wireless-issues-were-caused-by-man-1793530147